BIE::UniversalTessellation Class Reference

A pseudo tessellation that has only one node with a single tile consisting of the entire real plane. More...

#include <UniversalTessellation.h>

Inheritance diagram for BIE::UniversalTessellation:
Collaboration diagram for BIE::UniversalTessellation:

List of all members.

Public Member Functions

 UniversalTessellation ()
 Null constructor.
 UniversalTessellation (double minx, double miny, double maxx, double maxy)
 Main (useful constructor).
 ~UniversalTessellation ()
 Destructor.
vector< int > GetRootTiles ()
 Returns the tile id of the tree root.
vector< Node * > GetRootNodes ()
 Returns the root node.
virtual void FindAll (double x, double y, vector< int > &found)
 Override. Find all tiles in the tessellation tree with the given coordinates.

Static Public Attributes

static double MinX
 The default limits for the unversal tile These values will be used for the empty (null) constructor.
static double MaxX
static double MinY
static double MaxY

Friends

class boost::serialization::access


Detailed Description

A pseudo tessellation that has only one node with a single tile consisting of the entire real plane.

No data required for use with a Likelihood implementation that supplies its own data.


The documentation for this class was generated from the following file:

Send suggestions, questions, and feedback to WEINBERG at ASTRO dot UMASS dot EDU.
Documentation generated at Fri Mar 26 00:35:13 2010 by doxygen